I will do pixel art tileset 2d top down tileset rpg maker ttilemap pixel art background

T
tommy__121
T
tommy__121
Tommy

About this gig

Tired of tiles that break your grid or don't tile seamlessly? I create custom 2D top-down pixel art tilesets, tilemaps, and backgrounds built around your game engine, tile size, and art style, ready to import on day one.


WHAT I CREATE


  • Top-down pixel art tilesets (terrain, paths, water, walls, props)
  • RPG Maker MV/MZ compatible tilesets
  • Complete tilemaps and pixel art backgrounds
  • Fantasy, dungeon, village, forest, cave, and interior environments
  • Seamless, auto-tile-ready ground and edges
  • GRID SIZES: 16x16 · 32x32 · 48x48 · custom
  • ENGINES: RPG Maker MV/MZ · Godot · Unity · Tiled · GameMaker


EVERY ORDER INCLUDES


  • Hand-drawn pixel art (no AI)
  • Seamless tiling tested before delivery
  • Transparent PNG with clean grid alignment
  • Style and palette matched to your references


Send me your reference images, game engine, and tile size before ordering, and I'll confirm exactly what's included.

Let's build a world your players want to explore.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Tommy

Tommy

2d card game designer Board and Card Game Mechanics and Gameplay Concept Develop

  • FromNigeria
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English, German, French, Portuguese, Spanish, Italian, Greek, Dutch
a passionate tabletop game designer dedicated to helping creators transform ideas into engaging,and market ready gaming experiences. Whether you're developing a Board Game, Trading Card Game, Collectible Card Game (CCG), Tabletop Game, Party Game, or Kickstarter project, I can help bring your vision to life through thoughtful design, creative problem solving I understand the challenges game creators face balancing mechanics, creating engaging gameplay, organizing components, designing cards, and presenting a project professionally enough to attract players, publishers, and backers.