I will 3d rigging cc4 rigging facial rigging cc5 iclon 8 facial rigging for mmd models


About this gig
3d rigging cc4, rigging facial, rigging cc5, iclon 8 facial rigging for mmd models
Struggling to find a rigger who understands BOTH game pipelines and today's avatar economy? I solve that. As a dedicated 3D character artist, I deliver clean, production ready rigs that animate flawlessly no endless revisions, no missed deadlines.
Services Offered:
- 3D model, character design & low poly character builds
- Character rigging, character animation & retopology for Unity, Unreal Engine, UE5 character rigging
- MetaHuman rigging, MetaHuman in Blender, mesh to MetaHuman, Character DNA MetaHuman
- VTuber model & rigging, VTuber avatar 3D, VRoid to VRChat, custom VRChat avatar commission
- ARKit blendshape rigging, Auto Rig Pro Blender, Daz 3D, MMD, CC4/CC5, iClone rigs
- VTube Studio & Warudo avatar rigging, Second Life avatar rigging, Blockbench Minecraft rigging, furry VRChat avatar
Perfect For:
indie devs & studios needing game ready characters, streamers launching a 3D VTuber avatar, VRChat creators wanting a custom commission, and anyone needing a MetaHuman rigged fast.
Message me before ordering send your project details and I'll share tailored portfolio samples matching your style!
Get to know Tommy
3D artist 3D CAD Engineer Injection Mold, Product Design and Character Rigging
- FromSpain
- Member sinceMar 2026
- Avg. response time5 hours
Languages
English, Italian, Spanish, French, German
FAQ
Can you rig CC4, CC5, and iClone 8 characters for facial animation?
Yes. I provide professional CC4, CC5, and iClone 8 facial rigging with accurate expressions, lip sync, and clean controls for animation, games, and content creation. Contact me to discuss your project.
Can you convert my MMD model into a game-ready rig?
Absolutely. I rig MMD models for Unity, Unreal Engine, VRChat, and animation with optimized bones, facial controls, and clean deformation. Contact me for compatibility details.
Do you create ARKit blendshapes for VTuber and facial capture?
Yes. I create ARKit-compatible blendshapes for VTubers, facial motion capture, Live Link Face, and iPhone tracking to ensure smooth and accurate facial animation. Contact me for more details.
Can you prepare my character for VRChat, VSeeFace, or Warudo?
Yes. I optimize and rig avatars for VRChat, VSeeFace, Warudo, and VTube Studio with proper facial expressions, visemes, eye tracking, and performance optimization. Contact me before ordering.
Do you offer MetaHuman rigging and Mesh to MetaHuman services?
Yes. I help convert custom characters into MetaHuman workflows, including Mesh to MetaHuman preparation, Character DNA support, and Unreal Engine integration. Contact me to review your model.
Can you rig characters for Unity and Unreal Engine 5?
Definitely. I build production-ready rigs optimized for Unity, Unreal Engine, and UE5 with clean bone hierarchy, skin weights, and animation-friendly controls. Contact me for project advice.
Can you fix broken rigs, bad skin weights, or facial deformation issues?
Yes. I repair rigging problems, weight painting errors, facial deformations, and animation issues to improve quality without rebuilding your model from scratch. Contact me for an assessment.
Can you rig furry avatars, VRoid models, or custom 3D characters?
Yes. I rig furry avatars, VRoid models, anime characters, stylized characters, and custom 3D avatars for VRChat, streaming, games, and animation. Contact me with your model files.
Which file formats do you support for rigging projects?
I work with FBX, Blend, OBJ, VRM, PMX, GLB, DAE, and other common 3D formats depending on your workflow. Contact me first so I can confirm compatibility.
Why should I contact you before placing an order?
Every character has unique rigging requirements. Sharing your model first lets me recommend the best workflow, avoid compatibility issues, and provide an accurate quote. Contact me anytime for details.

