I will three js glb,rig3d for livestream,talkinghead,oculus visemes,inward tts,arkit52

T
toshete
T
toshete
Toshete

About this gig

Greetings


I will Create a production-ready .GLB, .VRM avatar optimized for live streaming and web-based lip-syncing using the TalkingHead (3D) class and Inworld AI TTS viseme data etc.


My avatar are ready to be use in three js, vrchat, vtube, TikTok, Twitch, Unity, Unreal, VFX, animation video, game and optimizations for web-base and so forth.


Rigging & Facial Systems:

  • Body rigging for animation and mocap compatibility
  • Face rigging for real-time facial tracking and ARKit
  • 52 blendshapes for iOS/ARKit facial animation
  • Custom rigs tailored to gameplay needs
  • Full Avatar Optimization
  • ARKit 52 Blendshapes Setup
  • Model Conversion
  • Rigging & Re Rigging
  • 3D Model Fixing
  • L4D2 Model
  • Viseme & Lip Sync Setup
  • Eye Tracking & Blink Fixes
  • Shader & Material Conversion
  • Unity Import & Avatar Setup
  • Texture Repainting & Correction
  • Avatar Error Fixing


I will not just provide you compatible file only, I will also share editable blender file for future purpose


Reach me out now

Get to know Toshete

Toshete

3d avatar rigger, prototyping glb avatar, ARKIT blendshapes,live stream

  • FromSlovenia
  • Member sinceJul 2026
  • Avg. response time2 days
  • Languages

    English, German, Portuguese, French, Slovenian, Spanish
Hello Do you want your avatar made from scratch or do you already have character files? You can construct a 3D realism character from start or modify an existing 3D avatar to suit your preferences. Creating 3D avatars for web-based, talkinghead,live streaming, games,VFX, and 3D printing is my area of competence. All visemes data, arkit52 blendshapes,lip sync, and other prerequisites will be included in your [GLB/VRM] live streaming/web-based avatar specifications. My goal is to help you turn a concept into a clear, technically solid solution that will grow your business and boost stream views.