I will optimized glb fantasy character,aaa model,custom modular clothing,rig3d for game

T
toyebby
T
toyebby
Toyebabu

About this gig

Create a Realistic Custom Game Engine Character from Your References


I specialize in creating realistic game characters with detailed facial features, skin, hair, clothing and overall appearance, while keeping the character optimized for use within unreal engine. I can retopologize your high-poly or sculpted model into a clean, optimized, and game-ready 3D character suitable for Unity, Unreal Engine, and other real-time applications.


What I Can Buildup:


  • Fantasy game character
  • Game character retopology
  • Clothing ready for game engine
  • Custom hairstyles and appearance
  • High-poly to low-poly conversion
  • Low-poly 3D character
  • High quality 3d character setup
  • Advanced facial rigging
  • Unreal Engine 5 integration
  • Cinematic character setup
  • Retargeting and root motion
  • FBX export for Unity & Unreal Engine 5


Share your references (photos, videos, 3D files).

Thanks!!

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Toyebabu

Toyebabu

High rank 3d artist, video games, and advanced realtime rendering

  • FromChile
  • Member sinceAug 2026
  • Avg. response time1 hour
  • Languages

    English, Spanish, French, German, Italian, Japanese, Arabic, Portuguese, Javanese
Welcome Sir / Ma, I'm a professional digital artist and designer dedicated to transforming Idea, Images, Photos, and Sketches into high quality 3D models for Game, Animation video and 3D printing. Whether you need a custom Metahuman, realistic digital double, game ready character, cinematic character, or personalized 3d avatar, I’m here to help bring your vision to life. I use Digital software like Blender, Maya, 3ds Max, DAz, Unreal Engine, Marmoset Toolbag, and Substance Sampler to add texture, model, uvs, rigging, 52 Arkit blendshapes, and animation. Thanks For Reaching Out...