I will compose an original soundtrack for game, film or animation


Level 1
About this gig
Hi! Im a experienced composer, songwriter, and music producer dedicated to crafting captivating soundscapes for video games, films, and stage productions.
As a passionate gamer and filmmaker myself, I understand the integral role music plays in both games and movies. In video games, music is more than background ambiance, it narrates stories. Characters, locations, and events can have their own leitmotifs, and player actions like sneaking up to an enemy or picking up items can be emphasized through music, providing players with auditory cues about the in-game world.
In films and animation, music can fulfill different tasks: it can create atmosphere, reinforce emotions, or even tell the story on its own. Characters, locations, and events can have unique themes, guiding the audience through the narrative.
I am proficient in various areas, but I particularly enjoy composing for fantasy and sci-fi. Whether fully orchestral, with electronic elements, or minimalist using solo instruments.
Delivery will be 48khz/24bit fully mixed & mastered WAV files. I also have experience in Unity and FMOD and can help to get adaptive music into your project.
Get to know Tristan B
Music composer and film editor ready to bring your vision to life
Level 1
- FromGermany
- Member sinceAug 2020
- Avg. response time2 hours
- Last delivery1 day
Languages
English, German
My Portfolio
FAQ
Do you have a portfolio where I can listen to your work?
Yes of course. You can find my music on Steam, Spotify and Apple Music. Check out my portfolio: https://www.tristanblaskowitz.com/music.html
What are "commercial rights"?
Your order includes a commercial license, granting non-exclusive rights. You have freedom to use and sell your project with the music. While I retain the right to feature it in my portfolio and on streaming services, your project won't be flagged on YouTube. If you need exclusive rights, contact me.
Why should I buy separate tracks?
You can re-mix my original music and re-use them for other parts in your project. For example you can extract the drum part of a full orchestral chase scene and just use the drums in another context. So you can save money and have more individual music without the need of new compositions.
What do you need to get started?
I need all you can deliver to give me a vision of your game or movie. Concept arts, storyline, characters. If you can send me a playable prototype or alpha version it would be helpful to get a feeling for tempo and events in the game. With all this I can write the perfect fitting music for you!
Can you help me integrate the music into the game engine?
I can help set up adaptive music and events in FMOD as an extra. I also have a separate gig for FMOD audio events, so I can assist with full game audio production. Unity, Unreal & other engines have ready-made packages and tutorials for integration.
What software will you use?
I will only use the highest quality sample libraries on the market, provided by East West, Embertone, Best Service and Native Instruments. The production will be done in Logic Pro.
What audio quality can you provide?
My standard delivery is 48khz/24bit.

