I will create unity realtime vfx using vfx graph, shader graph, particle system


About this gig
WELCOME TO MY GIG
Create eye-catching, professional Unity VFX for your game using VFX Graph, Shader Graph, and Particle System. I design custom realtime effects that match your game's style while keeping performance and visual quality in mind.
What I can create:
- Character abilities, spells & magic effects
- Explosions, impacts, hit effects & projectiles
- Fire, smoke, electricity & energy effects
- Trails, beams, portals & teleportation
- Environmental and UI/UX effects
- Stylized, realistic, fantasy & sci-fi game VFX
Tools: Unity VFX Graph, Particle System, Shader Graph, custom shaders, materials, textures and meshes. I can work with URP, HDRP and Built-in/Standard pipelines.
Depending on your package, you can receive optimized, animation-ready VFX, prefabs, source files, shaders, materials and textures.
Contact me before ordering to discuss your project and choose the right package.
Get to know Trodenedvad
Professional Unity game Developer
- FromBrazil
- Member sinceAug 2026
Languages
English, Portuguese
FAQ
What type of Unity VFX can you create?
I can create spells, abilities, explosions, impacts, projectiles, fire, smoke, electricity, energy, portals, trails, beams, environmental effects, UI effects, and custom game VFX.
Which Unity tools do you use?
I work with Unity VFX Graph, Shader Graph, and Particle System, along with custom shaders, materials, textures, and meshes.
Can you create VFX in my game's art style?
Yes. I can design stylized, realistic, fantasy, sci-fi, magical, or custom VFX based on your game's visual direction and references.
Do you support URP and HDRP?
Yes. I can create VFX for URP, HDRP, and Built-in/Standard Render Pipeline, depending on your project requirements.
Will the VFX be optimized for performance?
Yes. I focus on efficient real-time VFX and can optimize particle counts, shaders, textures, materials, and other elements where needed.
Will I receive the Unity source files?
Yes, depending on your selected package. Source files can include prefabs, VFX Graph assets, Particle Systems, shaders, materials, textures, and related project files.
Can you create a custom VFX from my reference?
Yes. Send me your concept, reference image/video, or description, and I can create a custom Unity VFX based on your requirements.

