I will optimize laggy 3d assets for mobile games performance


About this gig
Mobile games dont have room for heavy assets.
What works fine on desktop quickly turns into frame drops, stuttering, or slow loading once its pushed to a phone. Most of the time, the issue isnt obvious until everything is already inside the scene.
Thats where I come in.
I go through your assets and strip out whats slowing them down unnecessary geometry, inefficient structure, and anything that adds weight without adding value. The goal isnt just to reduce polygons, but to make the asset behave better in a real mobile environment.
Some projects just need small adjustments. Others need a full pass to make them usable. I handle both.
Things I typically improve:
heavy meshes that cause frame drops
models with inefficient topology
assets not suited for mobile rendering
unnecessary detail that impacts performance
overall structure for better real-time use
If youve already noticed lag in your scene, theres usually a clear reason and it can be fixed.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know femi
Clean, optimized 3D assets for games and real time use
- FromUnited Kingdom
- Member sinceApr 2026
Languages
English, Spanish, German

