I will design aaa humanoid or creature game ready character with pbr for unreal engine

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tyler_brooks7
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tyler_brooks7
Tyler Brooks

About this gig

Need an AAA humanoid or creature game ready character for Unreal Engine? I create optimized 3D characters with clean topology, high quality PBR textures, UV mapping, retopology, and production-ready assets for UE5 and UE4. Whether for games, cinematics, or prototypes, I deliver characters built for performance and visual quality.


What I Offer:

  • AAA humanoid character modeling
  • AAA creature character modeling
  • Game ready character creation
  • High poly character sculpting
  • Retopology & clean topology
  • UV mapping & unwrapping
  • PBR texturing & materials
  • Full body character rigging
  • Unreal Engine 5 (UE5) compatible assets
  • Character mesh optimization
  • FBX, OBJ & Blend file export
  • Custom character from concept art


Tools I Use:

  • ZBrush
  • Blender
  • Maya
  • Substance 3D Painter
  • Unreal Engine 5
  • Marmoset Toolbag


Perfect For:

  • Game developers
  • Indie game studios
  • AAA game studios
  • Unreal Engine developers
  • RPG & FPS game projects
  • PC & console game development
  • Cinematic and virtual production projects


Please contact me to discuss your character concept, references, technical requirements, and project goals. I'll recommend the right package and deliver a game-ready AAA character optimized for Unreal Engine.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Tyler Brooks

Tyler Brooks

Stylized and AAA Characters ready for game

  • FromUnited States
  • Member sinceMay 2026
  • Languages

    English, German, Spanish, French, Dutch
Hi, I’m Tyler Brooks, a USA based 3D character artist with 5+ years of experience creating stylized and AAA game ready characters. I specialize in ZBrush sculpting, humanoid and creature design, detailed PBR texturing, rigging, and production ready models for Unreal Engine. I focus on clean topology, strong character detail, and visuals that fit your game’s style. Whether you need a stylized hero or realistic creature, I deliver polished assets ready for production. I deliver consistent quality.