I will fix unity game bugs, crashes, and android build errors


About this gig
Tired of game-breaking bugs, broken builds, or declining FPS holding back your project? Let's get your Unity game running flawlessly!
I am a professional Unity game developer specializing in C# scripting, crash resolution, and mobile build optimization. Whether your project is stuck on a persistent Android build error or you need seamless SDK integrations, I provide fast, reliable, and production-ready solutions.
What I Offer:
- Android Build Errors & Compilation Fixes
- Gradle, NDK/JDK, Manifest conflicts, Xcode & ATT popups.
- C# Scripting, Logic & Crash Resolution
- NullReference exceptions, gameplay logic, physics & UI canvas bugs.
- Ads & Monetization SDKs
- AdMob, AppLovin MAX & Unity Ads (Banner, Interstitial, Rewarded).
- In-App Purchases (IAP)
- Google Play & Apple App Store billing setup and restore fixes.
- Firebase Services
- Firebase Analytics, Remote Config, Crashlytics & Cloud Messaging.
- Game Optimization & Performance
- FPS boosts, memory leaks, draw calls & texture compression.
Please Note: Every bug and project setup is unique! Please message me with your error log or a brief explanation of the issue BEFORE placing an order so we can agree on the exact scope, time, and custom price.
Get to know Umair Ahmad
Unity Game Developer specializing in mobile platforms
- FromPakistan
- Member sinceApr 2021
- Avg. response time1 hour
Languages
English
My Portfolio
Other Game Development Services I Offer
FAQ
What do I need to send you before starting the order?
Please send me a clear description of the issue, screenshots or copy-pasted error logs (from the Unity Console or Logcat), and your Unity version. If it’s a specific script bug, sharing the relevant code file helps me diagnose it faster!
Can you fix Android Gradle and NDK build errors?
Yes! I can resolve Gradle build failures, target SDK level requirements, Android Manifest conflicts, and NDK/JDK path errors so your project builds cleanly for the Google Play Store.
Do you integrate or fix Ads, IAP, and Firebase SDKs?
Absolutely. I can setup, fix, or update AdMob, AppLovin MAX, Unity Ads, In-App Purchases (IAP), and Firebase services (Analytics, Remote Config, and Crashlytics).
Will you need access to my full Unity project?
In most cases, yes, having access to the project (or a reduced demo scene reproducing the issue) is necessary to test and verify the fix. You can share it securely via Google Drive, GitHub, or a zip file.
What if the bug returns or I find another issue after delivery?
I thoroughly test all fixes before delivery. However, if the exact same bug resurfaces or wasn't completely resolved, I will fix it free of charge.
Can you fix performance issues like low FPS or lag?
Yes, I can profile your game to identify memory leaks, garbage collection spikes, high draw calls, and unoptimized code to boost your FPS on mobile and PC.

