I will make rpg, survivor, open world unreal engine games


About this gig
Are you dreaming of a stunning, fully-playable RPG open-world game powered by Unreal Engine 5?
You're in the right place.
Hi! I'm a passionate Unreal Engine developer with real experience in building RPG mechanics, combat systems, and cinematic environments inspired by games like Ghost of Tsushima, The Witcher, and Elden Ring.
What I Offer:
Complete RPG Framework
- 8-direction locomotion & smooth animation blending
- Weapon equip/unequip system
- Combat system (light/heavy attacks, combos, blocking, parry, dodge)
- AI enemies with behavior trees and perception
- Special attacks, executions, and finishers
Open World Systems
- Dynamic day/night cycle
- World streaming for large seamless maps
Advanced Features
- Cinematic camera work
Visual Effects & Polish
- Sword trails, blood FX, and camera shake
- Footstep sounds, ambient audio, and particle FX
- Post-process settings and mood lighting
Why Choose Me?
️ Custom solutions tailored to your story and gameplay
️ Clear, documented Blueprints
️ Reusable systems using components and data tables
️ Fast communication and progress updates
️ You own full rights to your project
Get to know Devam Karanjia
- FromIndia
- Member sinceJun 2025
- Avg. response time1 hour
Languages
Hindi, English
Other Game Development Services I Offer
FAQ
Do you use only free assets or can I provide paid ones?
I can work with both. I often use assets from the Unreal Marketplace, Quixel Megascans, or KitBash3D (with license). You’re welcome to share your own purchased or custom assets.
Are animations used in game will be chargeable?
I have huge collection of animations by myself. You dont have to worry aboout them but if you have specific criteria of animations.. Let me Know
I only need a certain system (like combat or AI). Can you do that separately?
Definitely. I offer modular systems as standalone services—Combat System, AI Behavior, Dialogue, or VFX can be delivered independently.
Can you deliver cinematic sequences or trailers?
Yes, I use Unreal Engine Sequencer to create cinematic cutscenes or trailers with camera animation, slow-motion, effects, and sound design.

