I will create game ready 3d assets and props

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usman3dcreator
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usman3dcreator
Muhammad Usman

About this gig

Hi, I'm Muhammad Usman, a 3D Artist focused on creating game-ready 3D assets and props for Unreal Engine. I work with Maya, Substance Painter, and Blender to create realistic models with clean topology, optimized UVs, and PBR textures. Whether you need a single prop or a set of assets, I aim to deliver organized, game-ready work and maintain clear communication throughout the project. I look forward to working with you and bringing your ideas to life.

Delivery style preference

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Get to know Muhammad Usman

Muhammad Usman

3d Modeling and Design Specialist

  • FromPakistan
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    Urdu, English
Hi, I’m a 3D artist specializing in hard surface modeling, UV mapping, and PBR texturing using Substance Painter. I create clean, detailed, and game-ready assets that are optimized for real-time use and visualization. I work mainly on mechanical models, props, and product-style assets. My focus is on clean topology, efficient UVs, and realistic textures that fit seamlessly into games or production pipelines. I value clear communication and feedback throughout the process to make sure the final result matches your expectations.