I will retopologise your character and props

V
valerijmosienko
V
valerijmosienko
Valerii M

About this gig

What's Included in My Services?


  • High-to-Low Poly Conversion: I'll transform your high-poly models into optimized, game-ready assets.


  • Edge Flow Optimization: Your character's topology will be reworked to ensure a natural deformity during animation.


  • UV Mapping and Bake Texture Maps (if reqired): I'll unwrap the UVs for easy texture application and bake reqired texture maps for you.


  • File Formats: You'll receive your retopologized character in the format of your choice (FBX, OBJ, etc.).


Quality Assurance: I'm committed to delivering work that exceeds your expectations. Your satisfaction is my top priority.


How to Get Started?


  • Send Your Character, or skreenshots: I'll review it to understand your specific requirements.


  • Discuss Your Vision: We'll have a conversation about your project's goals and your vision for the final result.


  • Get a Quote: I'll provide you with a competitive quote, and once you're ready to proceed, I'll get to work.


Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Valerii M

Valerii M
  • FromSerbia
  • Member sinceOct 2020
  • Languages

    English, Russian
Hello and welcome to my page! My name is Valeriy, and I absolutely love my job. I specialize in creating 3D characters for games, cinematics, and 3D printing. I prefer to work in a realistic style, but I'm also happy to take on stylized projects. I work with software such as Autodesk Maya, Zbrush, 3dCoat, Substance Painter, Marvelous Designer, Marmoset Toolbag, Unreal Engine, and Unity. I would be thrilled to collaborate with you! :)