I will create custom 3d models,weapons,vehicles,and assets for arma 3 and arma reforger
About this gig
I model, texture, rig, and import high-quality, game-ready 3D assets optimized specifically for the Real Virtuality and Enfusion engines. Whether you need custom unit vests, helmets, weapons, or armored vehicles, I build assets that perform smoothly without causing server lag.
Services Offered:
- 3D Equipment & Clothing: Vests, helmets, plate carriers, backpacks, and tactical outfits.
- Custom Weaponry & Attachments: Firearms, optics, suppressors, and custom magazines rigged for game animations.
- Military Vehicles & Aircraft: Custom ground transports, armor modifications, and helicopters configured for flight mechanics.
- PBR Texturing & Retexturing: 4K high-detail textures, unit patches, camouflage patterns, and wear-and-tear maps.
- Engine Import & Config: Full PBO packaging, RVMAT setup, and Enfusion Workbench asset importing.
Why Choose This Service?
- Fully Game-Ready: Optimized LODs (Level of Detail) to preserve server FPS during massive operations.
- Strict TOS & EULA Compliance: Built completely from scratch in Blender/Substance Painter. No stolen or ripped assets, protecting your account and server from copyright claims.
- Commercial Rights Included: Full ownership transferred upon order
Get to know israel
Arma 3
- FromPoland
- Member sinceSep 2026
Languages
Spanish, English, French
FAQ
Do you import the 3D models into the game engine?
Yes. I deliver the raw 3D files (FBX/OBJ), textures, and config setups ready for Arma 3 (PBO/3DEN) or Arma Reforger (Enfusion Workbench).
Can you retexture existing Arma assets for my unit?
Yes. If you provide standard texture templates or request custom insignia on unencrypted models, I can apply high-quality custom camouflage and unit logos.
Are these models optimized for multiplayer performance?
Absolutely. Every asset includes optimized topology, proper collision geometry, and LODs to keep server frame rates high.

