I will build a playable unity prototype of your game idea


About this gig
Have a game idea? Let's make it playable.
I'm a Unity developer with 9+ years in mobile game studios and 8 shipped titles. I build clean, playable prototypes that let you test your idea, show it to players, or pitch it to publishers before you invest in full development.
What you get:
- A playable Unity prototype of your core mechanic
- WebGL build play it in your browser, no install needed
- Clean, well-structured code (easy to expand into a full game)
- Clear communication and honest scope advice
What I need from you:
A short description of your idea a paragraph, a sketch, or a full GDD. I'll tell you exactly what fits the package before we start.
Why me:
I've shipped casual, puzzle, and simulation games at professional studios, so your prototype is built the way real games are built not a throwaway demo.
Please note: a prototype covers one core mechanic with placeholder art. Revisions cover tweaks to existing features; new features can be added as gig extras. Message me first if you're unsure which package fits I always reply with a straight answer.
Get to know Vardan
- FromArmenia
- Member sinceApr 2024
- Avg. response time1 hour
Languages
English, Armenian, Russian
FAQ
What do you need from me to start?
A short description of your game idea — a paragraph is enough. Sketches, references to similar games, or a GDD all help. I'll confirm the exact scope with you before starting so there are no surprise
Will the prototype have final art and graphics?
No — prototypes use placeholder art (simple shapes and free assets). This keeps the focus and budget on gameplay. If you have your own art, I can integrate it. The code is built so real art can be swapped in later.
Do I get the source code?
Yes, the package includes the full Unity project with clean, documented code. For Basic and Standard, source code is available as a gig extra.
Can I turn this prototype into a full game later?
Absolutely — that's the point. I structure the project the same way we did in professional studios, so it can grow into a full game instead of being thrown away.
What platforms will the prototype run on?
Every package includes a WebGL build you can play in your browser and share with a link. Standard and Premium also include an Android APK. iOS builds require an Apple developer account, so let's discuss that in messages.
My idea is a big RPG/multiplayer game. Can you prototype it?
Yes — by prototyping its core mechanic first, which is how big games start. A prototype can't contain a full RPG, but it can prove the one mechanic that makes your game special. Message me and I'll suggest what to prototype first.
What counts as a revision?
A revision is a tweak to existing features — adjusting difficulty, feel, speed, UI layout. Adding new mechanics or levels isn't a revision, but I'm happy to add them as gig extras.
Will you sign an NDA? Is my idea safe?
Your idea stays yours — you get full rights to the delivered work. I'm happy to review an NDA through Fiverr's messaging before you order.

