I will do robot character rig and mech rig for ue5 unity game development

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Samantha

About this gig

Robot character rig and mech character rig service for UE5 and Unity game development building game-ready robot game rigs with correct mechanical joint limits, IK/FK controls, and confirmed robot rig ue5 and mech rig unity export before delivery.


Service includes:

  • Robot character rig with correct mechanical bone hierarchy
  • Robot game rig joint rotation limits per axis no impossible mechanical poses
  • IK and FK controls for robot character rig arms and legs
  • Mech character rig with panel door bones, weapon hardpoints, and detail bones
  • Weapon attachment socket system for robot game rig loadout swapping
  • Robot rig ue5 skeleton import with correct naming and orientation
  • Mech rig unity Humanoid or Generic Avatar configuration
  • FBX export tested in both robot rig ue5 and mech rig unity pipelines
  • IK Retargeter setup for robot rig ue5 animation library reuse (Premium)
  • Full delivery package source file, FBX, and engine project files


Software: Blender | Unreal Engine 5 | Unity

Output: .blend / FBX / engine project files


Message before ordering for transforming mech rigs, vehicle-to-robot conversion rigs, or multi-character robot squad setups.

Get to know Samantha

Samantha

3D Rigging, Mechanical Animation and Product Visualization

  • FromUnited Kingdom
  • Member sinceMay 2026
  • Languages

    English, Spanish, French, German, Italian, Dutch, Portuguese
I specialize in Blender 3D rigging, mechanical animation, and product visualization for industrial and game projects. I create robotic arm rigs, mech and character rigs, factory machine animations, assembly animations, exploded views, and technical product animations. I also prepare assets for Unreal Engine and Unity, focusing on clean rigging, accurate movement, smooth animation, and game-ready exports.