I will do professional manual 3d retopology and uv mapping

V
vertexforge3d
V
vertexforge3d
Mayur

About this gig

Got a messy high-poly sculpt, an AI-generated mesh, or a photogrammetry scan that's just not usable? I'll clean it up and hand you back something production-ready.

I do retopology for game assets, VFX pipelines, and 3D print projects whatever you're building for, I'll match the topology to your needs. Clean quads, proper edge loops, optimized poly counts. No junk geometry.


What I work with:

  • High-poly ZBrush sculpts
  • AI-generated meshes (Tripo3D, Meshy, CSM, Rodin)
  • Photogrammetry scans
  • Any messy OBJ/FBX you throw at me

What you get:

  • Game-ready, print-ready, or VFX-ready mesh
  • UV unwrap + texture baking (Standard & Premium)
  • OBJ, FBX, STL, or BLEND delivery


Tools: ZBrush · Maya · Blender · TopoGun · Substance Painter


Got a big batch of assets? No problem I take bulk orders. Just message me before placing and we'll sort out a custom deal.

Drop me a message if you're unsure which package fits happy to help.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Mayur

Mayur

3D Artist for Game Assets, Retopology and Technical Art

  • FromIndia
  • Member sinceApr 2026
  • Avg. response time2 hours
  • Languages

    Hindi, English
Hi, I'm Mayur, 3D Artist with 7 years of experience focused on creating production-ready assets for games and real-time applications. I specialize in clean retopology, mesh optimization, UV unwrapping, and texture baking, delivering efficient, animation-ready topology while preserving important details. Helping you turn high-poly models into optimized, production-ready assets. I value clear communication, reliability, and quality. Feel free to contact me before placing an order to discuss your project. Let's Build !!