I will do unreal engine daz 3d realistic game character modeling 3d character animation

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vickcy_studios
V
vickcy_studios
Vicky

About this gig

Hello

Welcome to my gig


Bring your game concepts to life with realistic 3D character modeling, high-quality character assets, and animation for Unreal Engine and Daz 3D workflows. I specialize in creating detailed 3D characters with realistic proportions, refined anatomy, expressive faces, and professional-quality presentation for games, cinematics, and digital projects.


My services include:

  • Realistic 3D game character modeling
  • Human, fantasy, and original character creation
  • Daz 3D character modeling and customization
  • Unreal Engine character asset preparation
  • Character texturing and material setup, if required
  • 3D character rigging and animation, depending on project scope
  • Walk cycles, idle animations, and character actions
  • Character optimization for real-time applications
  • Customization based on sketches, concept art, or reference images


I focus on visual quality, clean modeling, suitable topology, and consistency with your project's requirements. Whether you need a realistic game protagonist, a customized Daz character, or an animated 3D character for Unreal Engine, I can help develop assets tailored to your vision.


Send me a message today to get started

THANKS

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Vicky

Vicky

Creative 3d game character artist

  • FromUnited Kingdom
  • Member sinceOct 2026
  • Avg. response time1 hour
  • Languages

    English, French, German
I am a 3D game artist specializing in character modeling, low-poly game assets, and retro-inspired horror characters. I create stylized and realistic 3D characters, atmospheric low-poly environments, and PS1/PS2-inspired models with nostalgic visuals, distinctive silhouettes, and classic polygonal aesthetics. From eerie horror creatures and monsters to game-ready characters and environmental assets, I focus on strong design, clean topology, optimized geometry, and consistency with your project's art direction. My goal is to bring your ideas to life with quality 3D assets tailored to your game.