I will game prototype with unreal engine 5

V
viktorantonyak
V
viktorantonyak
Viktor Antonyak

About this gig

Bring High-End Architecture to Your Unreal Engine 5 Project!


Are you looking for more than just a "working prototype"? If you need a scalable, optimized, and professional foundation for your game, you are in the right place.

I am a UE5 Developer specializing in C++ architecture and the Gameplay Ability System (GAS). I don't just "make things move"I build systems that are easy to expand, debug, and maintain, following AAA-standard pipelines.


What I Specialize In:

  • Gameplay Ability System (GAS): Creating complex attributes, effects, and abilities (Active & Passive) that are robust and multiplayer-ready.
  • C++ Subsystems: Implementing Manager-level logic (Game, Engine, or Local Player) that is globally accessible and highly optimized.
  • State Tree: Designing sophisticated AI and gameplay logic using the latest Unreal Engine State Tree high-performance framework.
  • Custom C++ Logic: Moving heavy calculations and core architecture from Blueprints to C++ for maximum performance.
  • System Integration: Connecting UI, Data Assets, and Blueprints into a cohesive, professional workflow.

Get to know Viktor Antonyak

Viktor Antonyak

UI UX Designer and UE5 Developer

  • FromUkraine
  • Member sinceJan 2026
  • Avg. response time1 hour
  • Languages

    Ukrainian, English
My name is Viktor, and I am a UI/UX designer with extensive freelance experience on the Fiverr platform, where I have developed websites, landing pages, mobile applications, and UI kits. I also have experience with UI for PC computer games. My work includes using Figma, Photoshop for photo editing, and creating websites in Framer, leveraging my knowledge of HTML and CSS to collaborate effectively with development teams.

My Portfolio