I will create retro pixel art character sprites and game animation


About this gig
Looking for high-quality pixel art, character design, and engine-ready sprite sheet animations for your retro game? You are in the right place!
I am a professional pixel artist and pixel animation expert. I specialize in crafting custom 8 bit and 16 bit game art, fluid character loops, and comprehensive game assets tailored for Unity, Godot, GameMaker, and Unreal Engine.
What I Offer:
- Pixel Art Character Design: Original main characters, enemies, NPCs, and bosses.
- Sprite Sheet Animations: Idle, walk, run, jump, attack, hit, and death cycles.
- Game Assets & Environments: Tilesets, tilemaps, retro backgrounds, icons, and UI.
- Animated GIFs & Loops: Retro 8bit/16bit animated scenes and Lofi loops.
Why Choose Me?
- Engine-Ready Files: Perfectly grid-aligned sprite sheets (.PNG, .GIF, .PSD).
- Flawless Pixel Precision: Clean silhouettes, vibrant color palettes, and frame-by-frame motion.
- Custom Styles: From classic 8 bit NES style to detailed modern 16 bit and 32 bit pixel art.
Lets bring your indie retro game vision to life with top-tier pixel art! Message me now or place your order today!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Emmanuel b
Professional Pixel Artist Game Animator
- FromUnited Kingdom
- Member sinceNov 2026
Languages
Spanish, French, English
FAQ
What file formats will I receive upon delivery?
You will receive high-resolution transparent PNGs, individual frame files, organized sprite sheets ready for game engines, and source files (such as PSD or Aseprite) depending on the package you choose.
Are your sprite sheets compatible with game engines like Unity or Godot?
Yes, absolutely! All sprite sheets are meticulously organized on a clean, uniform grid layout, making them 100% compatible and easy to import into Unity, Godot, GameMaker, and other major game development engines.
What is your design and animation process?
Once you provide your concept, reference images, or color palette, I will first sketch a draft for your approval. After approval, I move on to pixel clean-up, frame-by-frame animation, and final export formatting.
Can you handle custom canvas sizes or larger 16-bit/32-bit styles?
Yes! While standard packages cover specific grid sizes, I frequently work with custom canvas dimensions (such as 64x64px, 128x128px, or larger) and various retro aesthetic styles. Just send me a message for a custom quote!
Do I get commercial rights for the pixel art characters and assets?
Yes, all packages include full commercial rights. You own the complete ownership of the delivered assets and can freely use them in your commercial video games, apps, or merchandise.

