I will create pixel art character, pixel animation sprite sheet, and 16 bit game art


About this gig
Looking for authentic 8 bit or 16 bit graphics for your game? I specialize in game-ready pixel art tailored for indie developers.
What I Offer:
- Pixel Art Character Design: Custom heroes, NPCs, enemies, and bosses with distinct silhouettes and clean color palettes (16x16 to 128x128+).
- Pixel Animation Sprite Sheets: Smooth frame-by-frame animations (idle, walk, run, attack, hit, death) delivered in grid-aligned PNG sprite sheets.
- Game Art Assets: Retro environment tilesets, UI elements, props, icons, and background layers engineered for Unity, Godot, or RPG Maker.
Why Choose Me?
- Precise grid alignment and engine compatibility
- Authentic retro aesthetic (8 bit / 16 bit / 32 bit styles)
- Clean source files and organized frames
Work Process:
- Send your project details, style references, and canvas sizes.
- Receive initial draft concepts for approval.
- Get fully animated, game-ready assets and sprite sheets.
Note: Please contact me before ordering so we can discuss scope, frame counts, and custom requirements!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know vincet emmanuel
Pixel Art Character Design
- FromUnited Kingdom
- Member sinceNov 2026
Languages
Spanish, French, English
FAQ
Can you match a specific 8-bit or 16-bit retro style?
Absolutely! Whether you are aiming for an NES, SNES, Sega Genesis, or Game Boy aesthetic, I match color palettes, lighting, and resolution to your desired style.
Do you create custom animations like combat and spells?
Yes, I create custom frame-by-frame animations including idle, run, jump, attack, hit reactions, and special skill casts based on your frame count requirements.
What software/format do you use to deliver sprite sheets?
I deliver clean, grid-aligned PNG sprite sheets along with individual frame files, ready to drop straight into Unity, Godot, GameMaker, or RPG Maker.
Should I message you before placing an order?
Yes, please! Contact me first with your project details, dimensions, and style references so we can confirm the exact scope and timeline before you order.
What is your workflow from character design to animation?
We start with your concept for the Pixel Art Character, move on to framing out the Pixel Animation Sprite Sheet, and finalize any matching Game Art Assets or tilesets.

