I will develop fps shooter systems in unity

V
vjekounitydev
V
vjekounitydev
Vjeko

About this gig

I will develop fully functional single-player FPS shooter systems in Unity, including mechanics such as shooting logic, hitscan or projectile firing, ammo system, reload, recoil, fire rate, spread, weapon switching, hit detection, and damage handling.

All weapon and damage values can be configured easily for balancing, tuning, and iteration.


I can implement the system in your existing Unity project or create it in a clean Unity project, depending on your needs. If the work is for an existing project, please provide the project files, Unity version, and any required assets. If you need a clean standalone setup, I can provide that as well.


Please note: this does not include multiplayer, advanced enemy AI, custom 3D models, or full game development unless discussed in advance.

Get to know Vjeko

Vjeko

Unity Game Developer

  • FromCroatia
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English
Hi, I’m Vjeko, a professional Unity game developer specializing in gameplay programming, bug fixing, feature implementation, and performance optimization for PC games. I work on systems such as UI, save/load, inventory, player controls, and general gameplay logic, with experience in creating FPS and RPG games. If you need a Unity developer to build a specific game feature, I’d be glad to help.

My Portfolio