I will model stylized 3d assets for games


About this gig
Looking for a 3D model that looks exactly right and performs exactly right whether it's in a game engine, on a website, or in your hands after printing?
I'm a 3D artist with 3 years of experience in commercial modeling and rendering, working with brands and studios across the world. I build models that are as visually clean as they are technically solid.
I specialize in Game-ready assets (mobile, indie, AAA) optimized topology, clean UVs, LODs when needed
Why clients choose me:
I don't just deliver a model I deliver a model that works where it needs to work, the first time. Clean topology, correct scale, production-ready textures, and zero surprises when you drop the file into your pipeline.
Trusted by:
SunnySide Up, CenterStage, Crazy Labs, Players Journey, Hypercell, Knopa Studio, PopCore, and 20+ other companies worldwide.
Send me your references or brief I'll tell you the best approach, timeline, and price for your project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Vlad Tymkiv
3D Modelling, Product Animation, Product Design
- FromUkraine
- Member sinceJun 2021
- Last delivery1 year
Languages
English, Russian, Ukrainian, German
My Portfolio
FAQ
What software do you use?
I work primarily in Maya, ZBrush, Substance Painter, and Cinema 4D for modeling, sculpting, texturing, and rendering
Do I own full rights to the finished model?
Yes — once the project is complete and delivered, you receive full commercial rights to use the model as agreed in our order. If you have specific licensing needs (resale, NFT, mass distribution), please mention this before ordering.
Can the model be 3D printed?
Yes, I can prepare models with manufacturable, watertight geometry ready for 3D printing. Let me know your printer type or intended process (FDM, resin, etc.) so I can optimize wall thickness and geometry accordingly.
Is the model game-ready / optimized for real-time engines?
Yes — for the Premium package, models come with optimized topology, clean UVs, and LODs, ready to import directly into Unity or Unreal Engine. If you need engine-specific setup (materials, prefab, rigging), let's discuss it separately, as this may fall outside the base package.
What file formats will I receive?
Standard delivery includes FBX and OBJ, which work with virtually any game engine. On request, I can also provide Blend, GLTF, USDZ, or other formats — just mention it in the requirements.
Can you match a reference image or existing product?
Absolutely — sending clear references (photos, sketches, or existing 3D files) helps me match proportions, materials, and details as closely as possible to your vision.
I'm not sure which package fits my project
No problem — send me your reference or brief before ordering, and I'll recommend the right package, timeline, and price for your specific needs.
Can I get the source files?
I do not provide source/project files (.blend, .ma/.mb, .c4d, .spp, or similar). These represent my personal working pipeline and internal process, which I keep private — similar to how a photographer typically doesn't hand over raw camera files or editing project files.

