I will create 3d gun models and game assets with pbr textures for unity unreal


Level 1
About this gig
Welcome! I specialize in creating realistic 3D gun models and game assets for Unity, Unreal or other engines, with 4 years of professional experience. My models feature PBR textures, low-poly optimization, and are ready for seamless integration into your game.
What I Offer:
- High-quality 3D models with optimized low-poly geometry.
- Detailed PBR textures in 2K, 4K, or 8K.
- Great topology for in-game performance and smooth deformation.
- Capable of reduce file sizes without compromising detail.
My Workflow:
- Low-poly modeling in 3ds max or Blender. ( depends on asset and requirement)
- UV unwrapping and proper distribution on rezom uv.
- Texture baking in Substance Painter.
- Delivery of textures and files ready for your game engine.
Why Work With Me:
- Professional-grade models compatible with Unity, Unreal, and other engines.
- Frequent updates throughout the project.
- Hassle-free experience with attention to detail and timely delivery.
Services Include:
- Hard surface and organic modeling.
- UV unwrapping, Baking and Texturing.
- retopology. (if needed)
- Rendering and exporting in various formats to ensure compatibility.
Note: Pricing and time vary by complexity. Message me to discuss your project!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Rifat Waliur
3d Artist: Assured Maximum Quality
Level 1
- FromBangladesh
- Member sinceOct 2022
- Avg. response time1 hour
- Last delivery1 month
Languages
English, Arabic, Spanish, German, French
My Portfolio
FAQ
What you need from me to get started?
I only need instructions/ drawings/ a rough sketch or illustration/ a real time picture or any reference; ((also with dimensions, or any specific requirements; IF NEEDED)) for your 3D model. Anything of these is enough to start the project.
What tools do you use?
I use 3ds Max or Blender for modeling , Rizom-uv for unwarp the model and Substance painter to texture it in detail and Cycle/Octane for render, Photoshop for image post-process & DaVinci Resolve for animation post process.
Are you able to maintain the output quality with a minimal/custom file size?
I assured you 100% quality output & 30-40% reduced model and textures output then usual.
What if i have a 3d model already, and want to texture and renders?
Yeah, I can do proper uv mapping using 3ds max and realistic texture using substance painter to make your 3d model. You can directly message me so that we can discuss about the required output and create a custom offer for you.

