I will create a playable ad for your mobile game

W
wasimromi
W
wasimromi
WassimRM

About this gig

A playable ad is your best-converting creative

I develop custom HTML5 playable ads for mobile games: a real interactive slice of your gameplay, engineered to convert tries into installs.

I come from performance creative, not just code. Every playable I build is designed around the hook, tuned for completion rate, and delivered ready to run single-file HTML5, size-compliant, tested on the networks you're targeting.

What you get:

  • Custom-coded playable (JavaScript / Three.js 2D or 3D, no bloated templates)
  • Built from your real game assets and mechanics
  • Polished animation, sound, and a CTA wired to your store links
  • Export builds for AppLovin, Unity Ads, ironSource, Meta, Google, Mintegral, Vungle, TikTok and more
  • A/B variants available for UA testing (Premium)

Why me:

  • I build for compliance first file size, MRAID events, single-file packaging so your ad passes network review the first time
  • Fast iteration based on your campaign data

Message me with your game and target networks, and I'll tell you exactly what I'd build.

Get to know WassimRM

WassimRM

Bringing Your Vision to Life, One Frame at a Time

5.0(2)
  • FromMorocco
  • Member sinceJan 2021
  • Avg. response time1 hour
  • Last delivery1 year
  • Languages

    English, Arabic, French
I'm a 2D motion designer and video editor with 3+ years creating performance-driven video and HTML5 playable ads for mobile game studios across card, puzzle, and casual genres (Spades, Solitaire, etc.). My strength is manual keyframe animation—precise character movement, object interaction, and physics-based effects—not templates. I build hook-first video creatives and interactive HTML5 playables engineered for UA performance, iterating fast on CTR, CVR, and ROAS to drive installs.

My Portfolio