I will create seamless pbr texture, game art, tileable textures in substance designer

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webapp_devai
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webapp_devai
joe

About this gig

Looking for clean, animation-ready, or game-ready 3D models? You've come to the right place.

I provide professional retopology, UV mapping, texture baking, and PBR texturing to optimize your models for games, animation, AR/VR, and real-time rendering.

My services include:

  • Manual retopology with clean quad topology
  • UV unwrapping and optimized UV layouts
  • Normal, AO, Curvature, and ID map baking
  • PBR texturing
  • Low-poly optimization for game engines
  • Mesh cleanup and topology fixes
  • AI-generated and 3D scan model optimization

Supported software:

  • Blender
  • Maya
  • ZBrush
  • Substance 3D Painter
  • Substance 3D Designer

Deliverables:

  • FBX, OBJ, BLEND, STL, GLB, or your preferred format
  • Clean topology
  • Optimized UVs
  • Baked texture maps
  • Game-ready assets for Unity and Unreal Engine

Please contact me before placing an order so I can review your model and recommend the best package for your project.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know joe

joe

i will dev works pbr 3d websites with ai ugc video

  • FromUnited Kingdom
  • Member sinceJun 2026
  • Avg. response time1 hour
  • Languages

    English
I specialize in AI development, SaaS applications, 3D web experiences, game asset texturing, and AI-generated content. I build modern web apps, fix bugs, create game-ready PBR materials, develop interactive React Three Fiber websites, and produce high-quality AI videos. My focus is delivering clean, scalable, and high-quality solutions with clear communication and on-time delivery.