I will do uefn game development with custom verse scripting and gameplay systems

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wiersmagabriel
W
wiersmagabriel
Wiersma Gabriel

About this gig

Most UEFN map builders can place devices, build environments, and decorate a level. But creating the custom Verse logic that makes a map function like a real game requires a different skill set.


Thats where I come in.


I specialize in building custom UEFN gameplay systems with Versefrom persistent player data and custom round systems to economy loops, matchmaking rules, and mechanics that arent possible with standard Creative devices alone.

If your project needs custom game logic, I can design and code it in Verse from the ground up, including:

  • Game state management
  • Custom UI/HUD systems
  • Player data & save systems
  • Timers and round systems
  • Custom spawning rules
  • Damage, health, and scoring systems
  • Economy and progression systems
  • Custom gameplay mechanics
  • Device and Verse integration

I write clean, modular, and organized Verse code so your project is easier to maintain, expand, and update laterwithout relying on a complicated collection of devices and workarounds.

Here's how it works: you tell me the mechanic or system you're trying to build. I scope it build it in stages with checkpoints.

Message me with what you're trying to build. If it's technically poss



Get to know Wiersma Gabriel

Wiersma Gabriel

PROFESSIONAL UEFN OR VERSE DEVELOPER

  • FromBrazil
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    English
I am Gabriel a professional verse developer with 5 years of experience I focus on UEFN and Verse development for custom gameplay systems, debugging, multiplayer related issues, AI/NPC behaviour, and combat logic.