I will retopology and uv mapping for game ready 3d characters

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william_minnaar
W
william_minnaar
William

About this gig

Hello! Thanks for visiting my gig. Im ready to help optimize, retopologize, or prepare your 3D model for games, animation, or VR. Let me know your project!


Need your 3D model retopologized and UV-unwrapped for games, films, or real-time projects? Youre in the right place!


I specialize in turning high-poly or sculpted models into clean, optimized low-poly assets that are ready for animation, texturing, and game engines.


I work carefully to create efficient topology and precise UV maps that work perfectly for 3D characters, clothing, props, and game-ready models. Ideal for VRChat, Second Life, CC4, Unreal Engine, or anime-style characters.


My Services

  • Full 3D Retopology / Low Poly Modeling
  • UV Mapping & UV Unwrap for clean texturing
  • Optimized Mesh & Clean Topology for animation or games
  • Game-Ready Models prepared for Unreal, Unity, or other engines


Why Choose Me?

  • High-quality retopology with smooth quad flow
  • Clean UVs ready for textures and morphs
  • Fast and friendly communication
  • Affordable prices with professional results


Contact me before ordering to discuss your project and make sure your model is perfectly optimized and ready for use.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know William

William

3D Artist Character Creator World Builder

  • FromUnited Kingdom
  • Member sinceMar 2026
  • Avg. response time4 hours
  • Languages

    English, Italian, Ukrainian
I am a professional 3D artist specializing in clean topology, retopology, low-poly modeling, and UV unwrapping. I create high-quality, optimized 3D models that are fully game-ready for real-time engines and animation. My expertise includes character modeling, sculpting, texturing, rigging, baking, and animation. I work with tools such as Blender, Maya, iClone, Character Creator (CC4/CC5), Unity, and Unreal Engine. I deliver clean, optimized 3D characters and assets for games, films, VR, and 3D printing in styles like realistic, stylized, anime, cartoon, and cosplay.