I will retopology and uv mapping for game ready 3d characters


About this gig
Hello! Thanks for visiting my gig. Im ready to help optimize, retopologize, or prepare your 3D model for games, animation, or VR. Let me know your project!
Need your 3D model retopologized and UV-unwrapped for games, films, or real-time projects? Youre in the right place!
I specialize in turning high-poly or sculpted models into clean, optimized low-poly assets that are ready for animation, texturing, and game engines.
I work carefully to create efficient topology and precise UV maps that work perfectly for 3D characters, clothing, props, and game-ready models. Ideal for VRChat, Second Life, CC4, Unreal Engine, or anime-style characters.
My Services
- Full 3D Retopology / Low Poly Modeling
- UV Mapping & UV Unwrap for clean texturing
- Optimized Mesh & Clean Topology for animation or games
- Game-Ready Models prepared for Unreal, Unity, or other engines
Why Choose Me?
- High-quality retopology with smooth quad flow
- Clean UVs ready for textures and morphs
- Fast and friendly communication
- Affordable prices with professional results
Contact me before ordering to discuss your project and make sure your model is perfectly optimized and ready for use.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know William
3D Artist Character Creator World Builder
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time4 hours
Languages
English, Italian, Ukrainian
FAQ
what software do you use?
I use Blender for retopology, UV mapping, and optimization.
can you make my model game-ready?
yes! i optimize topology, create clean UVs, and prepare the model for Unreal, Unity, VRChat, or other engines.
can you fix textures or rig my model?
i focus on retopology and UVs, but I can also do simple fixes and basic rigging if needed.
do you provide UV unwrapping?
yes! i can create clean UV maps for your model so it’s ready for texturing and shading. Just let me know before placing the order.
Can you convert my high-poly model into a game-ready low-poly model?
Yes! I specialize in creating low-poly, optimized meshes while preserving important details. Your model will be ready for Unity, Unreal Engine, or any other game engine.

