I will design high quality puzzles, escape rooms and interactive games


About this gig
I am an international award-winning designer specializing in escape room, puzzles and interactive experiences. From bespoke escape rooms to large-scale puzzle installations at major music festivals and immersive corporate team-building events, I create experiences that are original, engaging, and unforgettable.
With a track record that includes founding and designing two award-winning escape room businesses, I bring a rare mix of creativity, empathy, and proven success. My design philosophy is simple: always focus on what the players are feeling and build moments that surprise, delight, and connect.
From concept to execution, I'll work with you to deliver a thoughtful, seamless, and one-of-a-kind experience. Let's transform your vision into an interactive adventure that leaves a lasting impact.
Get to know William C.
Award Winning Puzzle, Game and Escape Room Designer
- FromUnited States
- Member sinceOct 2026
Languages
English
FAQ
What kinds of experiences can you design?
I design escape rooms, puzzle adventures, interactive installations, corporate team-building activities, and large-scale festival experiences. Each project is completely bespoke and tailored to your audience.
Do you only design escape rooms, or can you create other types of puzzles?
While I am an award-winning escape room designer, I also create puzzles, games and interactive elements for events, festivals, educational programs, and digital experiences. If it involves interactivity and storytelling, I can help.
Can you work within my theme or storyline?
Absolutely. I design puzzles to seamlessly fit into your theme, brand, or narrative, whether it’s a fantasy quest, sci-fi mystery, or corporate team-building exercise.
How do you deliver the final design?
I provide detailed design documents, puzzle flow charts and implementation notes depending on your project needs. Everything is tailored so your team can easily build and run the experience.
Do you also build the puzzles, or only design them?
My primary service is design, but I can provide detailed build notes and materials recommendations. If you need hands-on build support, I can advise or connect you with trusted fabricators.
How do I know the puzzles will be fun and not too difficult?
My design philosophy is based in empathy and playtesting — constantly asking “What are the players feeling?”. I balance challenge and accessibility so players feel excited, not frustrated.How do I know the puzzles will be fun and not too
Do you work with international clients?
Yes, I work with clients worldwide. Time zones aren’t a problem, and I’ve delivered projects for festivals and businesses across different countries.

