I will rig your humanoid 3d character in maya for ue, unity, roblox
About this gig
I Will Bring Your 3D Character to Life
A great model means nothing without a powerful rig. Thats where I come in.
I specialize in rigging humanoid 3D characters in Maya, ensuring they move smoothly, naturally, and are fully optimized for real-time engines like Unreal Engine, Unity, and Roblox.
What You'll Get
- Clean, professional rigging (no messy setups)
- ️ Game-ready optimization for performance
- Smooth deformations for realistic movement
- IK/FK systems for flexible animation
- Export compatibility for UE, Unity, Roblox
Why Choose Me?
- I focus on precision and usability, not just getting it done
- Every rig is tested to ensure it works flawlessly
- I adapt to your projectwhether its a game, animation, or showcase
Perfect For:
- Game developers
- Roblox creators
- Animators
- Indie studios
Get to know Wilson C
game developer
- FromUnited States
- Member sinceApr 2026
- Avg. response time4 hours
Languages
English, Spanish, French, German
FAQ
Q: What file formats do you accept?
A: FBX, OBJ, MA/MB (Maya), and others—just ask if unsure.
Q: Will the rig work in all engines?
A: Yes, depending on your package. Premium supports all major engines.
Q: Do you fix bad topology?
A: Minor fixes, yes. Major fixes may require extra.
Q: Can you rig non-humanoid characters?
A: This gig focuses on humanoid rigs, but feel free to message me.
Q: Do you provide animations too?
A: This gig is for rigging only, but I can discuss animation as an extra.

