I will fix unity android and webgl build issues


About this gig
Is your Unity project failing on Android or WebGL?
I can help diagnose and fix focused Unity build and packaging problems, including Gradle errors, Android SDK conflicts, Firebase or AdMob integration issues, package dependency problems, WebGL browser console errors, and runtime issues that only appear after building.
What I will do:
- Reproduce the issue from your project, logs, and target platform.
- Review Unity version, packages, build settings, SDKs, dependency resolver output, and relevant code paths.
- Fix the primary scoped issue or document the root cause if the problem depends on dashboard or account settings.
- Verify the result where feasible.
- Deliver a short handoff report with changed files, root cause, verification notes, and remaining risks.
This Gig is best for focused build problems. It does not include full game development, backend implementation, store submission, large refactors, or unrelated gameplay changes.
Please message me first if your project has many unrelated errors or requires private SDKs, hardware, or account access.
Get to know Wingkin
Unreal Unity Technical Lead Migration Optimization
- FromChina
- Member sinceJun 2026
Languages
Chinese, English
FAQ
Can you fix Firebase or AdMob build problems?
Yes, if the issue is in the Unity project, dependency resolver, build configuration, or initialization flow. Dashboard-only account settings may need your action.
