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I will be your expert unity 3d for code review and architecture


About this gig
️ PLEASE CONTACT ME BEFORE ORDERING
Every project is different. Send me a brief description of your issue first so I can confirm if I can help effectively.
Struggling with complex Unity bugs, spaghetti code, or architectural decisions?
Stop guessing and get professional engineering advice.
I am a Senior Unity Developer & Lead with 6+ years of commercial experience shipping titles on Meta Quest, Steam, and Nintendo. I specialize in solving the technical bottlenecks that kill indie projects.
Unlike standard "bug fixing" gigs, I provide comprehensive written analysis. I explain the root cause and show you how to fix it properly, ensuring your game remains scalable and stable.
What I offer:
- Code Review: Detailed analysis of your C# scripts for errors, memory leaks, and bad practices.
- Architecture Consulting: Advice on the best systems for your game.
- Optimization Strategy: Review of project settings and Profiler data to explain FPS drops.
- Specific Feature Analysis: Technical roadmaps for complex systems like Multiplayer or AI.
Why choose a Written Report?
- Clear Documentation: A PDF guide you can share with your team.
- No Time Pressure: Implement fixes at your own pace.
- Educational Valu
Get to know Paul M
Senior Unity Developer
- FromPoland
- Member sinceFeb 2026
- Avg. response time12 hours
Languages
English, Polish, French, German
FAQ
Do you fix the code for me?
In the Basic and Standard packages, I provide analysis and instructions on how to fix it. If you need me to implement the fix directly in your project, we can discuss a Custom Offer after the analysis.
Can you help with Multiplayer/Networking?
Yes, I have extensive experience with Photon PUN and Fusion. I can review your networking logic and synchronization approach.
What do I need to provide?
Depending on the package, I need either the specific C# script files or access to your project repository (GitHub/PlasticSCM) for a deeper audit.
