I will first person perspective minecraft action animation


About this gig
I will create a Minecraft animation for you, including two simple revisions.
The work mainly uses software such as Maya, Blender, Premiere, and After Effects, covering modeling, rigging, UV mapping, texturing, keyframing, rendering, and more. The entire process is completed independently, without motion capture.
It involves character walking, running, flying, item switching, combat, expressions (rigging operations, shape blending, shape keys), capes (rigging operations, cloth simulation), environmental interactions (opening doors, Ender Pearl teleportation, pressing buttons, etc.), volumetric clouds, simple special effects, video editing, Maya software rendering, Arnold physically-based lighting and rendering, and basic Blender rendering.
Everything is uniquely made for you, including blocks. You can add new things, such as various mods, or even some non-Minecraft items (simple models). For example, I once added some items from Dying Light 2. As long as you can provide the relevant content, it might be possible to make them. At the same time, this also means that more production time is needed (items that dont exist need to be created from scratch). Hope you can understand.
Get to know ayanyunuo
Minecraft Animation
- FromChina
- Member sinceApr 2026
Languages
Chinese, Japanese, English
My Portfolio
FAQ
What software do you use?
I use Maya, Blender, After Effects, and Premiere Pro for full pipeline work (modeling, rigging, animation, rendering, compositing).
Can you show me what my character will look like before animation?
Yes, I can provide a playblast preview before final rendering. This lets you check the movement and make sure it's what you want.
What's your revision policy?
Basic gig includes 1 round of small revisions. More revisions can be discussed before ordering.
What kind of voiceover and music can you add?
Dubbing cannot be added; the dubbing has basic Minecraft sound effects.

