I will edit, port custom gmod playermodel, l4d2 model sfm model mmd tf2 vrc avatar


About this gig
STOP DEALING WITH NOODLE ARMS AND BROKEN TEXTURES.
Are you looking for a professional 3D artist to fix your Source Engine models? You've found the right place. I am Xee and I specialize in high-fidelity character rigging and model porting for GMod, SFM, VRChat, TF2, and Left 4 Dead 2. I don't just convert files I ensure every bone, weight and texture is 100% plug-and-play. Whether its a custom FBX, an MMD (PMX) file or a VRM avatar, I'll make it function perfectly in-game.
My Services Include:
- Custom SFM Models:
- Gmod Playermodels
- Expert Model Porting
- Technical Rigging Fixes
- Asset Customization
- Game-Ready Optimization
- Advanced Rigging
Project Workflow:
- Consultation
- Development
- Refinement
- Delivery
Every 3D model is unique, and requirements vary between GMod, SFM, and VRChat. To ensure your project is 100% game-ready and delivered with zero errors let's discuss your specific files and references first. I will provide a custom quote and a fast delivery timeline based on your needs.
Click Contact Seller now let's bring your characters to life the right way!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Xee Adams
Stop the Jank Start the Build
- FromUnited Kingdom
- Member sinceMar 2026
- Avg. response time1 hour
Languages
English, Italian, French
FAQ
Can you port models from MMD (PMX) or FBX to SFM and Gmod?
Absolutely. I specialize in Universal Porting. I can take your MMD (PMX), FBX, OBJ, or VRM files and convert them for Source Filmmaker (SFM), TF2, L4D2, or Gmod with clean rigging and materials.
Do I need to provide the files, or do you create models from scratch?
I can do both! I can work with files you already own or create/edit a custom 3D model based on your reference images. Please message me first so we can discuss the complexity of your character before you order
Do you provide "HWM" Face Flexes for SFM animations?
Yes. For Source Filmmaker (SFM), I can create high-quality HWM (Hardware Morph) face flexes. This allows for professional-level lip-sync and emotional expressions that look natural in your renders.
Can you fix "Eye Tracking" and "Lip-Sync" for VRChat?
Absolutely. I specialize in VRChat Avatars, ensuring your character has functional Eye Tracking and Visemes (lip-sync) for a fully immersive VR experience.

