I will develop hyper casual unity mobile game for android and IOS with admob


About this gig
Your game idea is sitting in your head while someone else ships it. Let's fix that.
The hyper casual market moves fast. A mechanic that trends today can be saturated in three weeks. I build polished, store-ready Unity mobile games quickly from a one-tap prototype for CPI testing to a fully published game on the App Store and Google Play, complete with AdMob monetization, leaderboards, and everything in between.
I have shipped real games. I know what makes a hyper casual game feel good, what makes players come back for one more run, and what gets through App Store review without rejection. That knowledge is what you're buying, not just the code.
What I build:
- Endless runners and side-scrollers
- Stack, jump, and timing tap games
- Ball sort, color fill, and casual puzzle games
- Idle clickers and incremental games
- Merge games and match mechanics
- Arcade reflex and dodge games
- Reskins and white-label casual games
- Branded mini-games for marketing campaigns
- WebGL casual games for web deployment
- Custom hyper casual mechanics from your concept
Have a concept but not sure it's hyper casual enough to work? Message me
Get to know Brian M
Game Brainbox
- FromThailand
- Member sinceNov 2024
- Avg. response time1 day
Languages
English, French, Spanish, Italian, Hebrew
Other Game Development Services I Offer
FAQ
Can you develop my game idea from scratch?
Yes. I can build your game based on your concept or suggest ideas.
Do you provide source files?
Yes. Unity project files are included.
Can you add ads or monetization?
Monetization-ready structure can be included upon request.
Can you modify or fix an existing Unity game?
Yes, message me with details before ordering.

