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Are you struggling with facial rigs, ARKit blendshapes, or character compatibility across different 3D software?
I provide precise, production-ready 3D rigging and facial blend shape solutionsfully optimized for Reallusion Character Creator, iClone, Maya, Blender, Cinema 4D, Unity, Unreal Engine, and more.
I specialize in adding, fixing, and perfecting 52 ARKit-compatible blendshapes so your 3D characters can deliver realistic facial motion for animation, games, VTubing, and metaverse projects.
Rigging Properties:
Software:
Blender
Autodesk Maya
Reallusion Character Creator 4 & 5 / iClone
Cinema 4D
Unity / Unreal Engine
Adobe Mixamo, MetaHuman Animator
Inbox me base on your requirements
Freelance 3d artist VRChat and vtuber expert
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