I will make a 3d character with a background enviroment


About this gig
Welcome to my 3D Character & Environment Modeling Gig!
Whether you're building an indie game or directing an animated short in Blender, I will craft production-ready 3D character models paired with a custom, stylized background/environment that brings their world to life. Every asset is optimized at a clean 10k-poly target for smooth drag-and-drop integration into Blender, Godot, Unity, or Unreal Engine.
What You Get:
- Hero Character Model: Fully rigged, custom-sculpted character optimized for smooth deformation and expressive storytelling.
- Stylized Environment / Background: A complementary low-poly world-building piece (like floating islands, stylized terrain, trees, and atmospheric elements) tailored to match your character's mood.
- Blender-Optimized Setup: Clean topology, non-overlapping UVs, and vertex groups ready for Blender's rigging, shaders, and Eevee/Cycles rendering.
- Rigging & Layout Ready: Organized scene hierarchy with a fully rigged character placed naturally within their custom environment.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Ya'kub Ayers
3D Artist Game Developer Godot 4 Blender AI Workflow Specialist
- FromUnited States
- Member sinceSep 2026
- Avg. response time4 hours
Languages
English
My Portfolio
FAQ
Can the background be animated or split into modular pieces?
Yes! The environment assets are organized cleanly in the outliner so you can easily move, scale, or animate terrain chunks, cameras, and lighting elements in Blender.
Are these optimized for real-time engines?
Absolutely. Both the character and the environment are built with a lightweight, optimized poly budget (~10k target for characters, optimized low-poly terrain) to ensure high performance in game engines or render farms.
