I will create 3d environment props and game assets

Y
yee_3456
Y
yee_3456
Koe

About this gig

Welcome to my 3D environment prop and game asset modeling gig! Need high-quality, game-ready environment props for your video game, animation, or digital art project?

Why choose me?As a dedicated newcomer, I don't rush through my work. I focus 100% of my energy on clear communication, strict adherence to your technical limits, and bringing your concepts to life flawlessly.


IMPORTANT:Every 3D asset has a completely different level of complexity. Please contact me and send your concept art or references BEFORE placing an order. This allows me to review your request and provide a precise custom quote and timeframe!


FAQ 1

Question: What software do you use, and what file formats will I receive?

Answer: I use Maya for modeling and UV mapping, ZBrush for high-poly sculpting, and Substance Painter for PBR texturing. Depending on your package, you will receive standard game-ready formats like .FBX and .OBJ, along with Maya (.ma/.mb) source files.

FAQ 2

Question: Can you work from a rough sketch, or do I need precise blueprints?

Answer: I can work with both! Whether you have professional concept art, a rough hand-drawn sketch, or just a few photo references from the internet.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Koe

Koe

3d modeling

  • FromMalaysia
  • Member sinceSep 2026
  • Avg. response time1 hour
  • Languages

    Chinese, English
Hi,I am a fresh graduate 3D artist and specializing in 3D modeling. Proficient in Maya, Zbrush and Substance Painter, I create production ready assets with clean topology and texture.