I will do retopology and uv mapping of your 3d model


About this gig
Retopology & UV Unwrap Services: Expert Optimization, High-Quality Topology, and Seamless UV Unwrapping.
As a professional 3D modeler, I specialize in retopology and UV unwrap services to help you optimize your models for the best possible performance and quality. I use clean topology to create a new low poly mesh that retains the details of your high poly model, and fix any topology issues so it matches your original model.
Why choose me?
Clean, game-ready topology
Accurate, non-overlapping UV unwrapping
High-quality texture baking (normal, AO, curvature)
Fast turnaround and clear communication
What you'll get:
Retopologized/UV-unwrapped model in FBX/OBJ/Blend
Baked texture maps where included in your package
Unlimited revisions on Standard and Premium packages
Before placing an order, please tell me:
What is your model's current poly count?
Do you need retopology, UV unwrapping, baking, or all three?
What is the target use (game engine, render, 3D print)?
Can you share reference files or screenshots of the model?
Let's get your model production-ready!
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Yelizar Skik
3D Artist: create high low poly models, UV unwrapping, textures, VFX
- FromPoland
- Member sinceMar 2025
- Avg. response time4 hours
- Last delivery7 months
Languages
English, Russian, Ukrainian
My Portfolio
Other Game Art Services I Offer
FAQ
What's the maximum polygon count you can handle?
I can work with high-poly sculpts of any size and optimize them into a clean, game-ready low-poly mesh.
Do you provide baked texture maps?
Yes, the Standard and Premium packages include baked normal, AO, and other texture maps from your high-poly model.
Can you optimize my model for Unity or Unreal Engine?
Yes, I optimize topology specifically for real-time engines like Unity and Unreal Engine.

