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I will build procedural assets and generators using geometry nodes

France

I speak English, French, Portuguese, Spanish

5 orders completed

Realtime VFX and Technical Art Specialist

I’m a Freelance Real-time VFX & Technical Artist. I worked in AAA titles like Lords of the Fallen (2023) and several unannounced projects. I specialize in Unreal Engine 5 Niagara, Blender and procedur...
About this Gig

I create custom procedural assets and generators using Geometry Nodes in Blender. If you need a flexible, parametric asset or a small generator for your project, I can build a clean and organized node setup tailored to your idea.


I work on simple to medium-complexity Geometry Nodes systems such as:


  • Procedural assets (rocks, cables, fences, pipes, debris, shapes, etc.)
  • Generators with exposed parameters
  • Environment helpers (modular elements, terrain details, scatter-based assets)
  • Parametric objects with adjustable controls
  • Small procedural modeling systems


All Geometry Nodes setups are delivered clean, organized, and easy to understand, with exposed parameters so you can adjust the result without editing the nodes directly.

Just send me your idea or reference, and I will create a procedural system that fits your style and project needs.