I will develop polished gameplay systems in unity

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yoan_gimenez
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yoan_gimenez
YoanG

About this gig

I develop polished gameplay systems for Unity, specializing in 3C mechanics, animation programming, AI behaviors, and responsive player experiences.

Get to know YoanG

YoanG

Gameplay Programmer specializing in 3C Animation Systems Unity Unreal Engine

  • FromFrance
  • Member sinceMar 2026
  • Avg. response time1 hour
  • Languages

    French, English
I am a Gameplay Programmer specialized in Unreal Engine (C++) and Unity (C#), focused on creating responsive and polished gameplay systems. My core expertise is in 3C development (Character, Camera, Controls) and Animation Programming, including locomotion systems, state machines, player movement, camera systems, and gameplay polish. I also work on AI systems, gameplay mechanics, debugging, optimization, and feature integration, delivering clean, scalable, production-ready code with strong focus on game feel and technical quality.