I will create a game ready 3d character or creature


About this gig
I create game-ready 3D characters and creatures for Unreal Engine, Unity, and other real-time projects.
My workflow can include:
High-poly sculpting
Retopology and game-ready optimization
UV mapping and baking
PBR texturing
Rigging and skinning
Animation-ready setup
Unreal Engine / Unity preparation
FBX and Maya source files
I can work from concept art, references, sketches, or an existing design.
Please contact me before ordering so we can discuss character complexity, polycount, textures, rigging requirements, engine setup, and final deliverables.
Pricing and delivery time depend on the complexity of the character or creature and the technical requirements of the project.
Delivery style preference
Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.
Get to know Yurii Boiko
3D Character and Creature Artist
- FromUkraine
- Member sinceOct 2026
Languages
Ukrainian, Russian, English
My Portfolio
FAQ
Do you create both characters and creatures?
Yes. I create humanoid characters, monsters, mutants, creatures, and other game-ready designs based on your concept art, references, or description.
Can you prepare the character for Unreal Engine or Unity?
Yes. I can prepare the model, textures, rig, and export files for Unreal Engine or Unity depending on your project requirements.
Do you provide rigging and skinning?
Yes. Rigging and skinning are available in the Standard and Premium packages or can be added separately depending on the complexity of the character.
What do you need from me before starting?
Please provide concept art, references, desired style, target engine, approximate polycount, texture requirements, and information about rigging or animation needs. I recommend contacting me before ordering so we can confirm the scope

