I will clean 3dscan, fix mesh retopology, uvunwrap optimize 3d model for game animation

Z
zacchkeh
Z
zacchkeh
zacchkeh

About this gig

Welcom Esteened Buyers,


Are you working with a messy 3D scan or an unoptimized model?


I will help you transform your 3D model into a clean, structured, and production-ready asset suitable for games, simulation, rendering, or CAD workflows.

With a strong focus on hard-surface and technical modeling, I ensure your model is not only visually accurate but also efficient, optimized, and ready for use in real-world applications.


What I can do for you:

  • Clean and repair 3D scans or raw meshes
  • Fix holes, non-manifold geometry, and normals
  • Perform clean and accurate retopology
  • UV unwrap for proper texturing
  • Bake maps (Normal, AO, Roughness, etc.)
  • Optimize models for performance (low-poly / game-ready)
  • Prepare files for engines like Unity, Unreal, MSFS, or CAD use


Please contact me before placing an order so we can discuss your project and choose the best package for your needs.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know zacchkeh

zacchkeh

zacchkeh

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish
I am a dedicated 3D artist specializing in hardsurface modeling, mesh cleanup and technical 3D workflows for games, simulation, and CAD applications. I help clients transform rough or complex models into clean, optimized, and production ready assets. Whether it’s fixing messy geometry, performing precise retopology or preparing models for realtime engines, I focus on delivering high-quality results with accuracy and efficiency. If you're looking for a reliable 3D artist who understands both technical precision and visual quality, feel free to reach out I’m ready to bring your project to life.