I will fix mesh issues, retopologize and optimize your 3d model for animation

Z
zacchkeh
Z
zacchkeh
zacchkeh

About this gig

Welcome Esteemed Buyers,


If your 3D model is messy, heavy, or not usable in production, I will turn it into a clean, efficient, and technically sound asset.


I specialize in preparing 3D models for real-world use, not just visuals. Whether your model comes from a scan, CAD export, or rough modeling, I ensure it is properly structured, optimized, and ready for integration into your pipeline.


My Services Include:

  • Advanced mesh repair and geometry fixing
  • Clean topology reconstruction (retopology)
  • UV unwrapping with proper layout and spacing
  • Polygon optimization for performance
  • Preparation for real-time engines and simulation
  • Texture map baking (Normal, AO, etc.)


I treat every project as a production asset, ensuring it meets industry standards and performs efficiently in its final environment.


Kindly send me your model before ordering so I can review it and recommend the best approach before ordering my packages

Thanks You

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know zacchkeh

zacchkeh

zacchkeh

  • FromUnited Kingdom
  • Member sinceApr 2026
  • Avg. response time1 hour
  • Languages

    English, German, Spanish
I am a dedicated 3D artist specializing in hardsurface modeling, mesh cleanup and technical 3D workflows for games, simulation, and CAD applications. I help clients transform rough or complex models into clean, optimized, and production ready assets. Whether it’s fixing messy geometry, performing precise retopology or preparing models for realtime engines, I focus on delivering high-quality results with accuracy and efficiency. If you're looking for a reliable 3D artist who understands both technical precision and visual quality, feel free to reach out I’m ready to bring your project to life.