I will do 3d character rigging, rig3d, game character rig in blender, unreal engine

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Lukman Ayomide

About this gig

Hello Thanks for choosing our service


Our team offer top-notch 3D character rigging services to help you bring your imaginative characters to life with smooth and realistic movements. As an experienced and skilled 3D artist, I am committed to delivering the best results that align with your creative vision.


Our Rigging Area Description

  • Joint placemen: Careful placement of joints is essential to ensure proper deformation of the character during animation
  • Weight painting
  • IK and FK controllers: Inverse kinematics (IK) controllers allow for smooth and natural motion of limbs and body parts by animating them
  • Facial rigging: A facial rig allows for the character's expressions to be animated, which is an important aspect of character animation.
  • Finger Controls
  • Foot Attributes
  • Blendshape or Joint based Face Rig
  • Compatible with 3ds Max HumanIK
  • Motion capture (mocap) compatible
  • Easy to export animation for use in any Game Engines like Unity and Unreal Engine
  • Unity rig compatible with Humanoid Avatar configuration


Required Materials from YOU

  • Detail description of the project
  • OBJ/FBX of model


Get to know Lukman Ayomide

Lukman Ayomide

Expert In 3D Character Modeling, Rigging, Animating

4.5(2)
  • FromNigeria
  • Member sinceJul 2023
  • Avg. response time2 hours
  • Last delivery1 year
  • Languages

    Yoruba, English
Hey With my over decade of professionalism experience in digital sculpting, 3d modeling, texturing, rigging, look and pipeline development product for game and movies industries as well I will be able to create high quality 3d character, toys, creatures, hard surface characters, game art assets in both lowPoly or High poly level Also experience in rigging, Forward Kinematics (FK) and Inverse Kinematics (IK), World Control, Root Control, Blendshapes, Squash and Stretch, Cloth and Hair Controls, skeleton control more Expert in Blender, Unreal Engine, Maya, 3DS Max and Cinema 4, Unity