I will set up unity main menus and pause menus for your PC game


About this gig
Need a Unity main menu or pause menu for your PC game? I will set up simple mouse and keyboard menus in your existing 3D Unity project, using your supplied UI art, fonts, and layout reference.
Choose a package:
- Basic: 1 menu screen, up to 3 buttons
- Standard: main menu and pause menu, up to 6 buttons total
- Premium: main, pause, and end-game menus, up to 9 buttons total
I will arrange the UI and wire agreed C# button actions, such as opening an existing scene, resuming, restarting, returning to the menu, or quitting. Your existing scenes and gameplay must already work.
Delivery includes a custom module for each menu: changed C# scripts and UI scene or prefab files, setup notes, and checks in your Unity editor project.
Please message me before ordering with your Unity version, screen list, button actions, and target resolutions to confirm the scope.
This gig does not include custom artwork, new gameplay, login or save systems, complex settings, controller or mobile UI, or platform builds. Revisions cover the agreed screens and actions; additional screens or features need a separate scope.
Get to know Zarar Khan
Professional Game Developer and Game Designer
- FromPakistan
- Member sinceMar 2024
- Avg. response time1 hour
- Last delivery1 year
Languages
Urdu, English, German, French
Other Game Development Services I Offer
FAQ
Which menus are included in each package?
Basic includes one menu screen with up to 3 buttons. Standard includes main and pause menus with up to 6 buttons total. Premium includes main, pause, and end-game menus with up to 9 buttons total.
What can the buttons do?
I can wire agreed simple actions: open an existing scene, resume a paused game, restart, return to the main menu, or quit. Please list each button and its action before ordering. New gameplay systems are outside this gig.
Does my Unity game need to work already?
Yes. Please provide a working existing 3D Unity project with the scenes and gameplay needed for the menus. This gig adds the menu interface and its agreed button actions. Repairing unrelated project bugs is a separate scope.
Do you create custom artwork or fonts?
Please supply your UI artwork, fonts, and a layout reference. I will arrange the supplied assets and implement the menus. Custom illustrations, logos, fonts, animations, and other artwork creation are outside these packages.
Will the menus support different screen sizes?
Tell me your target PC resolutions and aspect ratios before ordering. I will set up and check the agreed layouts in the Unity editor. Additional layouts, mobile touch UI, and controller navigation are outside these packages.
What files and testing will I receive?
You will receive the changed scripts and relevant UI scene or prefab files, setup notes, and editor check notes. Menu navigation and pause behavior are checked in the supplied project. Quit button wiring is included; platform build testing is outside these packages.
What is included in a revision?
A revision adjusts the agreed menu layout or button wiring in the same supplied project, using the agreed assets and requirements. New screens, extra buttons, new artwork, settings, save systems, or gameplay features need a separate scope.
Do the packages include an Asset Store plugin?
Each menu is delivered as a custom module with C# scripts and UI assets for your project. Basic includes 1, Standard 2, and Premium 3. Commercial Asset Store plugins and license purchases are outside these packages.

