I will optimize your unity webgl build size, loading time, and performance

Z
zaryabyasir
Z
zaryabyasir
Zaryab Yasir

About this gig

Is your Unity WebGL build too big, slow to load, or laggy in the browser?

I optimize Unity WebGL builds to reduce build size, improve loading times, and help games run more smoothly in the browser.


What I work on:

  • Build size: Asset usage, texture and audio compression, code stripping, and WebGL build settings
  • Load time: Startup behavior, asset loading, and Brotli/Gzip compression setup
  • Runtime performance: Diagnosing and fixing lag, memory spikes, crashes, and WebGL-specific errors
  • Browser testing: Testing in desktop and mobile browsers and on your target devices
  • Deployment: Preparing WebGL builds for itch.io or your hosting setup
  • WebGL conversion: Converting an existing Unity project to WebGL


What I need from you: Your Unity version, target browsers/devices, source project files, and a description of the problem.


Results depend on your project, assets, and target devices, so I don't promise a fixed reduction in build size or a specific FPS improvement before reviewing your project.


Please message me before ordering with your project details so we can agree on the right scope.

Get to know Zaryab Yasir

Zaryab Yasir

Unity Game Developer

5.0(3)
  • FromPakistan
  • Member sinceFeb 2025
  • Avg. response time1 hour
  • Last delivery7 months
  • Languages

    English, Urdu, Punjabi
I specialize in building polished gameplay systems, rapid prototypes, and mobile/PC mini-games using Unity and C#. My focus is clean code, smooth performance, and reliable delivery. If you need a mechanic, feature, or complete small game built professionally. I’m here to help.

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