I will fix ue5 multiplayer replication, blueprint and networking bugs

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Zaylee

About this gig

Is your Unreal Engine 5 multiplayer project working incorrectly, but you cannot find the cause?


I help indie developers and small game teams diagnose and fix existing UE5 projects with multiplayer, Blueprint, replication, networking, and gameplay problems.


I can help with issues such as:

  • Multiplayer replication problems
  • Server/client synchronization issues
  • Blueprint logic bugs
  • RPC and gameplay networking issues
  • Broken gameplay mechanics
  • Multiplayer interaction problems
  • Character or ability replication
  • Existing Blueprint cleanup and fixes
  • Gameplay feature debugging
  • Dedicated-server-related issues


You don't need to rebuild your project from scratch. I will first review the problem, identify the affected system, and then implement the appropriate fix within the agreed scope

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You will receive the updated project files or requested implementation, plus a clear explanation of what was fixed.


Please contact me before ordering with your UE5 version, a short description of the problem, and any relevant screenshots or video. This allows me to confirm the scope and recommend the right package.

Get to know Zaylee

Zaylee

Fix existing UE5 Blueprint and gameplay problems

  • FromBrazil
  • Member sinceOct 2026
  • Languages

    English, French
Hi! I help indie developers and small game teams troubleshoot and improve Unreal Engine 5 projects when gameplay systems or Blueprints aren't working as expected. I focus on UE5 Blueprint debugging, gameplay issues, mechanics, interactions, AI logic, UI/HUD problems, and existing project fixes. I can investigate the issue, identify the cause, implement the fix, and test the result within the agreed scope. If something in your UE5 project is broken, inconsistent, or not behaving as intended, send me the details and I'll review the problem before you order.

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