I will create shader materials and vfx for unity game engine
About this gig
Looking for custom Unity shaders or striking VFX?
I create high-performance shaders for Unity's Built-in, URP, and HDRP pipelines. Whether your project calls for stylized visuals or realistic rendering, I deliver tailored shader solutions that elevate your game or app.
My expertise covers custom materials, image effects, procedural visuals, VFX simulations, and shader-driven animations. I can build shaders from scratch or refine your existing ones, always ensuring seamless integration with C# when required.
I work with Shader Graph, Shader Lab (CG/HLSL), Unity's Particle System, and VFX Graph. I also specialize in blending and optimizing multiple shaders into a single, efficient result that fits your project's needs.
From minor adjustments to complete shader systems, I bring both creativity and technical clarity to every challenge. Share your idea or problem, and Ill guide you to the best solution for your visuals.
Please message me first before placing an order!
Get to know Zemmy G
- FromUnited Kingdom
- Member sinceSep 2025
- Avg. response time1 day
Languages
English, French, Spanish, German
Other Game Development Services I Offer
FAQ
Can you work with both URP and HDRP?
Yes! I develop shaders for Unity’s Built-in, URP, and HDRP pipelines, depending on your project’s needs.
Do you only create shaders from scratch?
Not at all. I can either build fully custom shaders or optimize, refine, and extend your existing ones.
Will your shaders be optimized for performance?
Absolutely. I focus on high-performance solutions that run smoothly, even on lower-end hardware.
Can you add C# integration if needed?
Yes, I provide seamless shader to C# integration when your project requires advanced control or runtime flexibility.
Do you also create complete VFX systems?
Yes! I design procedural art, particle effects, VFX Graph systems, and shader-driven animations.

