I will create 3d car models with and without interior gameready

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Matheus H.

About this gig

Looking for high-quality, fully optimized, and production-ready 3D vehicles for your game? Youve found the right gig!


I am a 3D Hard Surface Artist specializing in creating Game-Ready vehicles using Blender. I understand that game performance depends on clean topology, which is why all my models are meticulously optimized to look amazing while maintaining a highly efficient polycount.


Whether you need a simple background car or a fully interactive vehicle with a detailed interior, Ive got you covered. My models are designed to integrate seamlessly into Unity (URP/HDRP) and Unreal Engine.


What I Can Deliver:


  • Options: Full interior + exterior OR exterior only.
  • Texturing: Delivered with PBR textures OR as clean untextured meshes.
  • Moving Parts (Separated with correct pivot points): Wheels, doors, hood, steering wheel, and dashboard needles.
  • Engine-Ready Lights: Separated meshes for headlights, taillights, and emissive dashboard lights/indicators.


Why Choose Me?


100% Game-Ready: Perfect scaling, clean hierarchy, and optimized polycount to keep your game running smoothly.


Blender Native: Fully organized project files.

Delivery style preference

Please inform the freelancer of any preferences or concerns regarding the use of AI tools in the completion and/or delivery of your order.

Get to know Matheus H.

Matheus H.

3D artist for hard surface, props, and game assets

  • FromBrazil
  • Member sinceMar 2026
  • Languages

    Portuguese, English
My name is Matheus Henrique, I am a 3D artist of hard surface, props, and game assets, and also of vehicles with and without interiors. The tools I use the most are Blender.

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