I will build a custom tf2 or garrys mod map for your server

Z
Z
Znakcho

About this gig

Running a TF2 or GMod server and need a map that's actually yours? I design and build custom Source engine maps from scratch using Hammer Editor, with 3 years of experience across both games.


TF2 or GMod the communities are different but the craft is the same: a map that plays well, runs smoothly, and gives your players a reason to come back.


What I build for TF2:

- KOTH, CTF, payload, arena, and attack/defend maps

- Balanced capture points, spawn rooms, and forward spawns

- Proper collision, clipping, and skybox setup


What I build for GMod:

- Roleplay environments, sandbox maps, and custom game mode arenas

- Interior and exterior spaces with detailed geometry

- Trigger zones, spawn areas, and entity logic


What you get with every order:

- Map built to your concept or reference

- Optimized for server performance

- Playtested before delivery

- Server-ready file packaging


Message me before ordering with your game mode and concept so I can confirm the scope.

Get to know Znakcho

Znakcho

Game Environment, Level Designer, Source Engine Mapper

5.0(3)
  • FromBulgaria
  • Member sinceNov 2025
  • Avg. response time7 hours
  • Last delivery1 day
  • Languages

    English, Bulgarian
Source engine mapper with 3 years of Hammer Editor experience, building custom maps for CS2, TF2, GMod, and Left 4 Dead 2. I've worked across the full range — from tight aim arenas and competitive bomb defuse layouts to full open-world environments and multi-chapter L4D2 campaigns. Every map I deliver is playtested, optimized for server performance, and ready to go the moment you receive it. If you have a concept, a sketch, or just an idea — I can build it.

My Portfolio